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AI Insights · Timothy · October 2022

Top 5 Basketball Games on iOS in Italy: Q3 2022 Performance

Discover the performance trends of the top 5 basketball games on iOS in Italy during Q3 2022, including insights on weekly downloads, revenue, and active users.

Top 5 Basketball Games on iOS in Italy: Q3 2022 Performance

Throughout the third quarter of 2022, the top 5 basketball games on iOS in Italy showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared, backed by data from Sensor Tower.

NBA 2K Mobile Basketball Game from 2K experienced a fluctuating revenue pattern, with peaks around the end of August and September, reaching approximately $3K per week. Downloads showed a decline from around 2.3K in late June to a low of 1.1K by the end of August, before rebounding to 2.2K by the end of September. Active users dropped from 6.4K in late June to 4.7K in late August, before climbing back to 5.9K by the end of September.

Mini Basketball by Miniclip.com saw consistent weekly revenue, generally hovering around $600 to $1K. The game’s downloads peaked at 2.8K in late June and had a low of 1.3K in early September, before ending the quarter at 1.9K. Active users also showed a downward trend, starting at 6.8K in late June and dropping to around 4.8K by the end of September.

NBA LIVE Mobile Basketball from Electronic Arts had a steady revenue stream, averaging around $600 weekly, with a notable dip to $334 in mid-September. Downloads remained relatively stable, ranging from 500 to 800 per week. Active users started at a high of 49.8K in late June but saw a significant decline to around 26.6K by early September, ending the quarter at 29.8K.

Basketball Arena - Sports Game by MASOMO LIMITED saw its revenue peak at $619 in late August, with a gradual increase throughout the quarter. Downloads fluctuated, peaking at 2.6K in early September and ending the quarter at 1.6K. Active users showed a steady increase, starting at 6.4K in late June and peaking at 7.8K in early September, before ending at 6.4K.

Idle Five - Basketball Manager by Gaminho had modest revenue, with a notable peak of $868 in mid-September. Downloads saw a significant increase mid-quarter, peaking at 1.1K in mid-July and again in mid-September. Active users followed a similar trend, starting at 441 in late June and peaking at 1.6K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022